Friday, May 18, 2012

King of Fighters XIII CMV - Kula Diamond : Ice Doll Edition

King of Fighters XIII CMV - Kula Diamond : Ice Doll Edition
BGM - Diamond Dust : KoF 2k2um OST ( Thanks to Error1 for the BGM reloop - www.youtube.com ) Transcript 1. jBCD, qcfx2+A HDC NM (Basic activation of HD in air to NM. Normally NM would not hit but doing a DM / SDM HDC into NM will result into the NM hitting like an anywhere juggle.) 2. jC, cD, qcfx2+BC HDC NM (Hit confirmable NM combo from a sweep. HDC cancelling from a DM) 3. jC, cD, qcfx2+BC~AC HDC NM (Same as above, just with SDM instead) 4. jD, dp+C DC qcf+AC, dp+AC DC qcf+AC, hcbx2+C (Dcing off her dp+C into her breath isn't easy. In saying that, to do it you treat it like k' being hcbf+C DC qcf~uf+AC. If you dont do the uf you will get DM or dp+AC instead. However, doing it from dp+AC all you need to do is dp+AC~uf+AC and the the 2 ex moves will come out. It is possible to do dp+C into qcf+AC but unlike K' I find her hitbox for dp and qcf+AC off. Sometimes it works from far and sometimes it doesnt, no matter how quick you do it.) 5. jC, cB, (sA)x3, sB, qcb+BD, dp+C DC q! cb+D, dp+C DC qcb+D, qcb+D~f+B, hcbx2+C (If you didnt know, kula has a sA bug which enables you for each sA can get an extra 2 more, if that makes sense. So to do it you press sA to initiate the attack then press ACD all together to get the extra sA. So that combo would look like this jC, cB, sA~ACD~ACD, sB etc It has its uses and can be used in block string too. This was also present in Arcade version before console so whether or not it was intended back thennot so sure, but seeing that its still in ...